﻿using System;

namespace PingPong.GameEngine.Components
{

	public enum ExpressionBooleanType
	{
		/// <summary>
		/// No boolean type.
		/// </summary>
		None,
		/// <summary>
		/// The logical AND type.
		/// </summary>
		And,
		/// <summary>
		/// The logical OR type.
		/// </summary>
		Or
	}
}

